Vector3Barycentric Method (Vector3, Vector3, Vector3, Single, Single, Vector3) |
[This is preliminary documentation and is subject to change.]
Returns a Vector3 containing the 3D Cartesian coordinates of a point specified in barycentric (areal) coordinates relative to a 3D triangle.
Namespace: VRageMathAssembly: VRage.Math (in VRage.Math.dll) Version: 1.0.0.0
Syntax public static void Barycentric(
ref Vector3 value1,
ref Vector3 value2,
ref Vector3 value3,
float amount1,
float amount2,
out Vector3 result
)
Parameters
- value1
- Type: VRageMathVector3
A Vector3 containing the 3D Cartesian coordinates of vertex 1 of the triangle. - value2
- Type: VRageMathVector3
A Vector3 containing the 3D Cartesian coordinates of vertex 2 of the triangle. - value3
- Type: VRageMathVector3
A Vector3 containing the 3D Cartesian coordinates of vertex 3 of the triangle. - amount1
- Type: SystemSingle
Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in value2). - amount2
- Type: SystemSingle
Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in value3). - result
- Type: VRageMathVector3
[OutAttribute] The 3D Cartesian coordinates of the specified point are placed in this Vector3 on exit.
See Also