Click or drag to resize
IMyLargeGatlingTurret Properties

[This is preliminary documentation and is subject to change.]

The IMyLargeGatlingTurret type exposes the following members.

Properties
  NameDescription
Public propertyAIEnabled
Checks is AI is enabled for turret
(Inherited from IMyLargeTurretBase.)
Public propertyAzimuth
Sets/gets azimuth of turret, this method is not synced, you need to sync azimuth manually
(Inherited from IMyLargeTurretBase.)
Public propertyBlockDefinition (Inherited from IMyCubeBlock.)
Public propertyCanControl (Inherited from IMyLargeTurretBase.)
Public propertyCastShadows (Inherited from IMyEntity.)
Public propertyCheckConnectionAllowed (Inherited from IMyCubeBlock.)
Public propertyClosed (Inherited from IMyEntity.)
Public propertyComponents (Inherited from IMyEntity.)
Public propertyCubeGrid (Inherited from IMyCubeBlock.)
Public propertyCustomInfo (Inherited from IMyTerminalBlock.)
Public propertyCustomName (Inherited from IMyTerminalBlock.)
Public propertyCustomNameWithFaction (Inherited from IMyTerminalBlock.)
Public propertyDebugAsyncLoading (Inherited from IMyEntity.)
Public propertyDefinitionDisplayNameText (Inherited from IMyCubeBlock.)
Public propertyDetailedInfo (Inherited from IMyTerminalBlock.)
Public propertyDisassembleRatio (Inherited from IMyCubeBlock.)
Public propertyDisplayName (Inherited from IMyEntity.)
Public propertyDisplayNameText (Inherited from IMyCubeBlock.)
Public propertyElevation
Sets/gets elevation of turret, this method is not synced, you need to sync elevation manually
(Inherited from IMyLargeTurretBase.)
Public propertyEnabled (Inherited from IMyFunctionalBlock.)
Public propertyEnableIdleRotation
enable/disable idle rotation for turret, this method is not synced, you need to sync manually
(Inherited from IMyLargeTurretBase.)
Public propertyEntityId (Inherited from IMyEntity.)
Public propertyFastCastShadowResolve (Inherited from IMyEntity.)
Public propertyFlags (Inherited from IMyEntity.)
Public propertyGameLogic (Inherited from IMyEntity.)
Public propertyHierarchy (Inherited from IMyEntity.)
Public propertyInScene (Inherited from IMyEntity.)
Public propertyInvalidateOnMove (Inherited from IMyEntity.)
Public propertyIsBeingHacked (Inherited from IMyCubeBlock.)
Public propertyIsCCDForProjectiles (Inherited from IMyEntity.)
Public propertyIsFunctional (Inherited from IMyCubeBlock.)
Public propertyIsShooting (Inherited from IMyUserControllableGun.)
Public propertyIsUnderControl
Indicates whether a block is locally or remotely controlled.
(Inherited from IMyLargeTurretBase.)
Public propertyIsVolumetric (Inherited from IMyEntity.)
Public propertyIsWorking (Inherited from IMyCubeBlock.)
Public propertyLocalAABB (Inherited from IMyEntity.)
Public propertyLocalAABBHr (Inherited from IMyEntity.)
Public propertyLocalMatrix (Inherited from IMyEntity.)
Public propertyLocalVolume (Inherited from IMyEntity.)
Public propertyLocalVolumeOffset (Inherited from IMyEntity.)
Public propertyLocationForHudMarker (Inherited from IMyEntity.)
Public propertyMarkedForClose (Inherited from IMyEntity.)
Public propertyMass
Block mass
(Inherited from IMyCubeBlock.)
Public propertyMax (Inherited from IMyCubeBlock.)
Public propertyMaxGlassDistSq (Inherited from IMyEntity.)
Public propertyMin (Inherited from IMyCubeBlock.)
Public propertyName (Inherited from IMyEntity.)
Public propertyNearFlag (Inherited from IMyEntity.)
Public propertyNeedsDraw (Inherited from IMyEntity.)
Public propertyNeedsDrawFromParent (Inherited from IMyEntity.)
Public propertyNeedsResolveCastShadow (Inherited from IMyEntity.)
Public propertyNeedsUpdate (Inherited from IMyEntity.)
Public propertyNumberInGrid (Inherited from IMyCubeBlock.)
Public propertyOrientation (Inherited from IMyCubeBlock.)
Public propertyOwnerId (Inherited from IMyCubeBlock.)
Public propertyParent (Inherited from IMyEntity.)
Public propertyPersistentFlags (Inherited from IMyEntity.)
Public propertyPhysics (Inherited from IMyEntity.)
Public propertyPosition (Inherited from IMyCubeBlock.)
Public propertyPositionComp (Inherited from IMyEntity.)
Public propertyRange (Inherited from IMyLargeTurretBase.)
Public propertyRender (Inherited from IMyEntity.)
Public propertySave (Inherited from IMyEntity.)
Public propertyShadowBoxLod (Inherited from IMyEntity.)
Public propertyShowOnHUD (Inherited from IMyTerminalBlock.)
Public propertySkipIfTooSmall (Inherited from IMyEntity.)
Public propertySyncObject (Inherited from IMyEntity.)
Public propertyTransparent (Inherited from IMyEntity.)
Public propertyUseConveyorSystem (Inherited from IMyLargeConveyorTurretBase.)
Public propertyVisible (Inherited from IMyEntity.)
Public propertyWorldAABB (Inherited from IMyEntity.)
Public propertyWorldAABBHr (Inherited from IMyEntity.)
Public propertyWorldMatrix (Inherited from IMyEntity.)
Public propertyWorldMatrixInvScaled (Inherited from IMyEntity.)
Public propertyWorldMatrixNormalizedInv (Inherited from IMyEntity.)
Public propertyWorldVolume (Inherited from IMyEntity.)
Public propertyWorldVolumeHr (Inherited from IMyEntity.)
Top
See Also