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MyEntitiesHelper_ModAPIIMyEntitiesGetIntersectionWithSphere Method (BoundingSphereD, IMyEntity, IMyEntity, Boolean, Boolean, Boolean, Boolean, Boolean)

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

Namespace: Sandbox.ModAPI
Assembly: Sandbox.Game (in Sandbox.Game.dll) Version: 0.1.5991.32293
Syntax
C#
IMyEntity IMyEntities.GetIntersectionWithSphere(
	ref BoundingSphereD sphere,
	IMyEntity ignoreEntity0,
	IMyEntity ignoreEntity1,
	bool ignoreVoxelMaps,
	bool volumetricTest,
	bool excludeEntitiesWithDisabledPhysics,
	bool ignoreFloatingObjects,
	bool ignoreHandWeapons
)

Parameters

sphere
Type: BoundingSphereD

[Missing <param name="sphere"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

ignoreEntity0
Type: VRage.ModAPIIMyEntity

[Missing <param name="ignoreEntity0"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

ignoreEntity1
Type: VRage.ModAPIIMyEntity

[Missing <param name="ignoreEntity1"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

ignoreVoxelMaps
Type: SystemBoolean

[Missing <param name="ignoreVoxelMaps"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

volumetricTest
Type: SystemBoolean

[Missing <param name="volumetricTest"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

excludeEntitiesWithDisabledPhysics
Type: SystemBoolean

[Missing <param name="excludeEntitiesWithDisabledPhysics"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

ignoreFloatingObjects
Type: SystemBoolean

[Missing <param name="ignoreFloatingObjects"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

ignoreHandWeapons
Type: SystemBoolean

[Missing <param name="ignoreHandWeapons"/> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

Return Value

Type: IMyEntity

[Missing <returns> documentation for "M:Sandbox.ModAPI.MyEntitiesHelper_ModAPI.VRage#ModAPI#IMyEntities#GetIntersectionWithSphere(VRageMath.BoundingSphereD@,VRage.ModAPI.IMyEntity,VRage.ModAPI.IMyEntity,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

Implements

IMyEntitiesGetIntersectionWithSphere(BoundingSphereD, IMyEntity, IMyEntity, Boolean, Boolean, Boolean, Boolean, Boolean)
See Also