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MyStorageDataBlockFillMaterial Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.Voxels.MyStorageData.BlockFillMaterial(VRageMath.Vector3I,VRageMath.Vector3I,System.Byte)"]

Namespace: VRage.Voxels
Assembly: VRage (in VRage.dll) Version: 1.0.0.0
Syntax
C#
public void BlockFillMaterial(
	Vector3I min,
	Vector3I max,
	byte materialIdx
)

Parameters

min
Type: Vector3I

[Missing <param name="min"/> documentation for "M:VRage.Voxels.MyStorageData.BlockFillMaterial(VRageMath.Vector3I,VRageMath.Vector3I,System.Byte)"]

max
Type: Vector3I

[Missing <param name="max"/> documentation for "M:VRage.Voxels.MyStorageData.BlockFillMaterial(VRageMath.Vector3I,VRageMath.Vector3I,System.Byte)"]

materialIdx
Type: SystemByte

[Missing <param name="materialIdx"/> documentation for "M:VRage.Voxels.MyStorageData.BlockFillMaterial(VRageMath.Vector3I,VRageMath.Vector3I,System.Byte)"]

See Also