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Vector3ArePerpendicular Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRageMath.Vector3.ArePerpendicular(VRageMath.Vector3@,VRageMath.Vector3@)"]

Namespace: VRageMath
Assembly: VRage.Math (in VRage.Math.dll) Version: 1.0.0.0
Syntax
C#
public static bool ArePerpendicular(
	ref Vector3 a,
	ref Vector3 b
)

Parameters

a
Type: VRageMathVector3

[Missing <param name="a"/> documentation for "M:VRageMath.Vector3.ArePerpendicular(VRageMath.Vector3@,VRageMath.Vector3@)"]

b
Type: VRageMathVector3

[Missing <param name="b"/> documentation for "M:VRageMath.Vector3.ArePerpendicular(VRageMath.Vector3@,VRageMath.Vector3@)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:VRageMath.Vector3.ArePerpendicular(VRageMath.Vector3@,VRageMath.Vector3@)"]

See Also