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MyEntityOnMarkForClose Event

[This is preliminary documentation and is subject to change.]

This event may not be invoked at all, when calling MyEntities.CloseAll, marking is bypassed

Namespace: VRage.Game.Entity
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public event Action<MyEntity> OnMarkForClose

Value

Type: SystemActionMyEntity
See Also