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IMyInputIsNewGameControlPressed Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:VRage.ModAPI.IMyInput.IsNewGameControlPressed(VRage.Utils.MyStringId)"]

Namespace: VRage.ModAPI
Assembly: VRage (in VRage.dll) Version: 1.0.0.0
Syntax
C#
bool IsNewGameControlPressed(
	MyStringId controlEnum
)

Parameters

controlEnum
Type: MyStringId

[Missing <param name="controlEnum"/> documentation for "M:VRage.ModAPI.IMyInput.IsNewGameControlPressed(VRage.Utils.MyStringId)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:VRage.ModAPI.IMyInput.IsNewGameControlPressed(VRage.Utils.MyStringId)"]

See Also