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MyRenderComponentWheelTrySpawnParticle Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.Game.EntityComponents.Renders.MyRenderComponentWheel.TrySpawnParticle(VRageMath.Vector3D,System.String)"]

Namespace: Sandbox.Game.EntityComponents.Renders
Assembly: Sandbox.Game (in Sandbox.Game.dll) Version: 0.1.5991.32293
Syntax
C#
public bool TrySpawnParticle(
	Vector3D worldPosition,
	string particleName
)

Parameters

worldPosition
Type: Vector3D

[Missing <param name="worldPosition"/> documentation for "M:Sandbox.Game.EntityComponents.Renders.MyRenderComponentWheel.TrySpawnParticle(VRageMath.Vector3D,System.String)"]

particleName
Type: SystemString

[Missing <param name="particleName"/> documentation for "M:Sandbox.Game.EntityComponents.Renders.MyRenderComponentWheel.TrySpawnParticle(VRageMath.Vector3D,System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Sandbox.Game.EntityComponents.Renders.MyRenderComponentWheel.TrySpawnParticle(VRageMath.Vector3D,System.String)"]

See Also