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MyBehaviorTreeActionAttribute Constructor (String, MyBehaviorTreeActionType)

[This is preliminary documentation and is subject to change.]

Initializes a new instance of the MyBehaviorTreeActionAttribute class

Namespace: VRage.Game.AI
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
public MyBehaviorTreeActionAttribute(
	string actionName,
	MyBehaviorTreeActionType type
)

Parameters

actionName
Type: SystemString

[Missing <param name="actionName"/> documentation for "M:VRage.Game.AI.MyBehaviorTreeActionAttribute.#ctor(System.String,VRage.Game.AI.MyBehaviorTreeActionType)"]

type
Type: VRage.Game.AIMyBehaviorTreeActionType

[Missing <param name="type"/> documentation for "M:VRage.Game.AI.MyBehaviorTreeActionAttribute.#ctor(System.String,VRage.Game.AI.MyBehaviorTreeActionType)"]

See Also