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MyStorageData Constructor (Vector3I, Byte, Byte, Byte)

[This is preliminary documentation and is subject to change.]

Initializes a new instance of the MyStorageData class

Namespace: VRage.Voxels
Assembly: VRage (in VRage.dll) Version: 1.0.0.0
Syntax
C#
public MyStorageData(
	Vector3I size,
	byte[] content = null,
	byte[] material = null,
	byte[] occlusion = null
)

Parameters

size
Type: Vector3I

[Missing <param name="size"/> documentation for "M:VRage.Voxels.MyStorageData.#ctor(VRageMath.Vector3I,System.Byte[],System.Byte[],System.Byte[])"]

content (Optional)
Type: SystemByte

[Missing <param name="content"/> documentation for "M:VRage.Voxels.MyStorageData.#ctor(VRageMath.Vector3I,System.Byte[],System.Byte[],System.Byte[])"]

material (Optional)
Type: SystemByte

[Missing <param name="material"/> documentation for "M:VRage.Voxels.MyStorageData.#ctor(VRageMath.Vector3I,System.Byte[],System.Byte[],System.Byte[])"]

occlusion (Optional)
Type: SystemByte

[Missing <param name="occlusion"/> documentation for "M:VRage.Voxels.MyStorageData.#ctor(VRageMath.Vector3I,System.Byte[],System.Byte[],System.Byte[])"]

See Also