MyEntityInit Method (StringBuilder, String, MyEntity, NullableSingle, String) |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.Entity.MyEntity.Init(System.Text.StringBuilder,System.String,VRage.Game.Entity.MyEntity,System.Nullable{System.Single},System.String)"]
Namespace: VRage.Game.Entity
public virtual void Init( StringBuilder displayName, string model, MyEntity parentObject, Nullable<float> scale, string modelCollision = null )
[Missing <param name="displayName"/> documentation for "M:VRage.Game.Entity.MyEntity.Init(System.Text.StringBuilder,System.String,VRage.Game.Entity.MyEntity,System.Nullable{System.Single},System.String)"]
[Missing <param name="model"/> documentation for "M:VRage.Game.Entity.MyEntity.Init(System.Text.StringBuilder,System.String,VRage.Game.Entity.MyEntity,System.Nullable{System.Single},System.String)"]
[Missing <param name="parentObject"/> documentation for "M:VRage.Game.Entity.MyEntity.Init(System.Text.StringBuilder,System.String,VRage.Game.Entity.MyEntity,System.Nullable{System.Single},System.String)"]
[Missing <param name="scale"/> documentation for "M:VRage.Game.Entity.MyEntity.Init(System.Text.StringBuilder,System.String,VRage.Game.Entity.MyEntity,System.Nullable{System.Single},System.String)"]
[Missing <param name="modelCollision"/> documentation for "M:VRage.Game.Entity.MyEntity.Init(System.Text.StringBuilder,System.String,VRage.Game.Entity.MyEntity,System.Nullable{System.Single},System.String)"]