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IMyDestroyableObjectUseDamageSystem Property

[This is preliminary documentation and is subject to change.]

When set to true, it should use MyDamageSystem damage routing.

Namespace: VRage.Game.ModAPI.Interfaces
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
bool UseDamageSystem { get; }

Property Value

Type: Boolean

[Missing <value> documentation for "P:VRage.Game.ModAPI.Interfaces.IMyDestroyableObject.UseDamageSystem"]

See Also