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MyStatLogicInit Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Sandbox.Game.MyStatLogic.Init(VRage.Game.ModAPI.IMyCharacter,System.Collections.Generic.Dictionary{VRage.Utils.MyStringHash,Sandbox.Game.Entities.MyEntityStat},System.String)"]

Namespace: Sandbox.Game
Assembly: Sandbox.Game (in Sandbox.Game.dll) Version: 0.1.5991.32293
Syntax
C#
public virtual void Init(
	IMyCharacter character,
	Dictionary<MyStringHash, MyEntityStat> stats,
	string scriptName
)

Parameters

character
Type: VRage.Game.ModAPIIMyCharacter

[Missing <param name="character"/> documentation for "M:Sandbox.Game.MyStatLogic.Init(VRage.Game.ModAPI.IMyCharacter,System.Collections.Generic.Dictionary{VRage.Utils.MyStringHash,Sandbox.Game.Entities.MyEntityStat},System.String)"]

stats
Type: System.Collections.GenericDictionaryMyStringHash, MyEntityStat

[Missing <param name="stats"/> documentation for "M:Sandbox.Game.MyStatLogic.Init(VRage.Game.ModAPI.IMyCharacter,System.Collections.Generic.Dictionary{VRage.Utils.MyStringHash,Sandbox.Game.Entities.MyEntityStat},System.String)"]

scriptName
Type: SystemString

[Missing <param name="scriptName"/> documentation for "M:Sandbox.Game.MyStatLogic.Init(VRage.Game.ModAPI.IMyCharacter,System.Collections.Generic.Dictionary{VRage.Utils.MyStringHash,Sandbox.Game.Entities.MyEntityStat},System.String)"]

See Also