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IMyCameraControllerHandleUse Method

[This is preliminary documentation and is subject to change.]

Used to send "use" commands to camera controller

Namespace: VRage.Game.ModAPI.Interfaces
Assembly: VRage.Game (in VRage.Game.dll) Version: 1.0.0.0
Syntax
C#
bool HandleUse()

Return Value

Type: Boolean
Return value indicates if the camera controller handled the use button. If not, it should fall to ControlledObject
See Also