MyEntityGetIntersectionWithLine Method (LineD, NullableVector3D, Boolean, IntersectionFlags) |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLine(VRageMath.LineD@,System.Nullable{VRageMath.Vector3D}@,System.Boolean,VRage.Game.Components.IntersectionFlags)"]
Namespace: VRage.Game.Entity
public virtual bool GetIntersectionWithLine( ref LineD line, out Nullable<Vector3D> v, bool useCollisionModel = true, IntersectionFlags flags = IntersectionFlags.ALL_TRIANGLES )
[Missing <param name="line"/> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLine(VRageMath.LineD@,System.Nullable{VRageMath.Vector3D}@,System.Boolean,VRage.Game.Components.IntersectionFlags)"]
[Missing <param name="v"/> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLine(VRageMath.LineD@,System.Nullable{VRageMath.Vector3D}@,System.Boolean,VRage.Game.Components.IntersectionFlags)"]
[Missing <param name="useCollisionModel"/> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLine(VRageMath.LineD@,System.Nullable{VRageMath.Vector3D}@,System.Boolean,VRage.Game.Components.IntersectionFlags)"]
[Missing <param name="flags"/> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLine(VRageMath.LineD@,System.Nullable{VRageMath.Vector3D}@,System.Boolean,VRage.Game.Components.IntersectionFlags)"]
[Missing <returns> documentation for "M:VRage.Game.Entity.MyEntity.GetIntersectionWithLine(VRageMath.LineD@,System.Nullable{VRageMath.Vector3D}@,System.Boolean,VRage.Game.Components.IntersectionFlags)"]